Beginning of Technology
3D and 4D printing
Although it is progressing in stages, 3D printing has already emerged in a wide variety of industries, from aerospace and energy to electronic products and even culinary uses. 3D printing is also revolutionizing the logistics industry, moving manufacturing directly to its place of use and applying it on demand. 3D printing will soon become a major industry, growing by 26% per year until 2023 to become a $ 33 billion market.
4D printing , which concerns objects whose shapes can be modified over time, is a much smaller sector, but is growing rapidly, at a rate of 39% per year until 2022 , when it will probably represent a market of more than 100 million dollars.
Few mobile technologies are as expected as 5G, the next generation of wireless infrastructure and standards. It will provide dramatic increases in throughput (up to 1 Gbit / s, in some cases) and enable new high-value business scenarios, such as immersive virtual reality telepresence, streaming 4K / 8K video, and more. other uses requiring very high speed.
Although its commercialization is not expected until at least 2019, 5G is expected to affect many markets and industries, despite real difficulties in transmitting millimeter waves over long distances, fueling futuristic experimental 5G projects such as Google’s Skybender . Expenditures in 5G are expected to increase by 70% annually and reach at least $ 28 billion a year in revenue by 2025.
Processing and analysis of real-time flows
As illustrated by examples of cloud computing software and services such as Apache Spark and Amazon Kinesis , the Internet of Things (IoT) revolution and enriched media in general are fueling the need to process and analyze quantities immediately. massive amounts of data (both event-related metadata and the data itself) arriving from services and devices at the edge of the network.
While it is no longer as hot as it was last year, flow processing remains a critical technology for data-dependent businesses. Processing and flow analysis is expected to grow by 33% annually until 2025 .
Platforms and tools with little code
While the development of sophisticated software will remain the responsibility of professional developers for the foreseeable future, it is becoming easier for anyone to code basic applications using development solutions with little code . Services such as Mendix , Appian and Outsystems (although there are now dozens of credible newcomers, including the new Microsoft PowerApps ) now make it easy to create real applications with minimal skill.
This can greatly relieve the IT entity in the simplest operational situations and even make digital transformation possible in a much more decentralized way than in the past , while giving local business experts the self-service tools they require. to satisfy their most basic needs. Recent data on the market performance of low-code platforms and tools is relatively limited, but the industry is expected to exceed the respectable amount of $ 15 billion in revenue per year by 2020.
Wearables in business
The corporate technology ready-to-wear market remains relatively small and limited to niche applications such as corporate well-being, hands-free scenarios, situational experiences of customers and employees (generally , quick or place-based notifications) and just-in-time decision-making.
Yet this does not reflect the anticipated growth of the category, which is expected to grow by more than 75% per year and become a $ 12 billion industry by 2021.
With the continued expansion of Apple Pay, the rise of Samsung Pay and the use of mobile devices for payments in developed and developing countries, the smart device is quickly becoming the wallet of the future. Businesses must be prepared to access these revenue streams and closely monitor industry developments, while revenue streams are shifting to digital channels, which are not as much controlled by traditional financial institutions.
Mobile payments are expected to increase by 20% a year globally and become a $ 1.7 trillion industry by 2022.